1.4.0 Feb 15, 2021
uses auto scaling for the random number generation based on "chance: " value.
This version includes the use of auto-scaled random number generation to support any small "chance:" values.

1.3.1 Jan 13, 2021
fixed trigger: ANY

1.3.0 Jan 11, 2021
It now includes min:max: option with %amount% placeholder and supports level range.
This update includes
** inclusion of min: and max: option along with %amount% placeholder
** level option now supports range.

In the below config, level 1 - 3 enchant will use the config specified in level 4 and level 4 and above would use the config specified in level 4.


      1:
        chance: 1.0  # 10% chance!
        min: 1
        max: 1
        # '!' -> console, '>' -> op, '@' -> player
        commands:
          - "!give %player% Beacon %amount%"
      4:
        chance: 1.0  # 2% chance!
        min: 2
        max: 5
        commands:
          - "!give %player% Beacon %amount%"
[/code[

1.2.0 Jan 8, 2021
using the new constructors.

1.1.1 Jan 8, 2021
fixed the registration of trigger actions.

1.1.0 Jan 8, 2021
added "*" (wildcard) support for block_types: config.

1.0.0 Jan 3, 2021
updated the default config.